Our Work
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As We Rise
Designed by Jeanette Abbink, As We Rise is a revelatory exploration of Black identity with more than a hundred works by Black artists from Canada, the Caribbean, Great Britain, the United States, South America, and the African continent.
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Over/Under: 2022 Design M.F.A. Exhibition
A multi-faceted exploration of daily life. We question our existing relationships with the world and seek new perspectives of the mundane.
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Austin Parks Wayfinding
Created by undergraduate Design students Zac DeLane and Caroline Silva, the Austin Parks Wayfinding project aims to help park goers navigate Austin's outdoor spaces with ease. Using Adobe Illustrator and Adobe Dimension, they created a holistic mapping system that will allow patrons to find their way without disruptions.
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Tower Tumble
For the first time in school history, the UT Tower was transformed into an interactive video game screen through projection mapping produced by an Arts and Entertainment student in collaboration with faculty.
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Frothing Shoe-Case
Frothing Shoe-Case offers a virtual reality display featuring Nike's Air Force 1s. This experience leads you through links to an augmented reality (AR) platform, where you have the option to explore various colorways of the Air Force 1 by clicking through them. Additionally, you can interactively rotate the shoes to observe and identify different elements that are clearly labeled.
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Starlight Scrappers
Starlight Scrappers is a classic space shoot-em-up arcade game featuring asymmetrical co-op gameplay with an emphasis on teamwork and communication. Two players must work together to man their spaceship, dodging obstacles and taking down enemies sent by the evil Squirrel King. Do you think you have what it takes?
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Rehab Bud
Designed by Ishita Sisodia (B.A. Design '24), Rehab Bud is a two-sided platform that allows physical therapy patients to record their exercises and get real-time AI feedback on the accuracy of their form, while also tracking their recovery progress and holding them accountable.
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MyKid-netic
This project includes a semester long research journey of surveillance tools, child care techniques, for parents to protect and micro-manage their kids. The name "MyKid-netic" is essentially a play on words by combining the phrase "my kid" with the word "cybernetic."
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Future23
Get a glimpse of the SDCT's Spring 2023 Showcase. For the first time, the Department of Design joined forces with the Department of Arts and Entertainment Technologies for a unique gathering of Austin’s creative community.
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Tank
Tank is a personal project created by Arts and Entertainment Technologies Professor Isaac Oster using Zbrush, Fusion 360, 3DS Max, and Quixel Suite. Oster was interested in building a vehicle and wanted to explore blending ZBrush and Fusion on a challenging high poly model.
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Home
Zac DeLane's family has called Texas home for four generations, and from small towns and big cities, their family has roots in a lot of different towns in Texas. This piece was designed to showcase Zac's family roots and history, while also serving as a centerpiece for their backyard space.
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Into the Mind of Pedro Linares
An immersive experience based around Alebrijes and how they came to be. Using UV lights accompanied by a mystical soundscape, the Jungle comes to life in an array of colorful chaos.

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