Our Work
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Lattice: 2025 Design M.F.A. Exhibition
Lattice weaves together the thesis works of eight graduating M.F.A. candidates in Design, each probing the fragile connections between people, cultures, and environments. The projects sustain overlooked histories, reclaim informal spaces, challenge extrovert-centered norms, and imagine new ways of belonging. They navigate discomfort in air travel, explore trust in AI, and reframe human relationships with more-than-human worlds. Through cultural memory, speculative futures, and everyday artifacts, the exhibition reveals design as a latticework of resilience, critique, and care.
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Into the Mind of Pedro Linares
An immersive experience based around Alebrijes and how they came to be. Using UV lights accompanied by a mystical soundscape, the Jungle comes to life in an array of colorful chaos.
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Shifting Winds
Every researcher had mentors who helped assimilate them into a life of scholarly work, and the process continues with their future mentees. These comprise the roots and branches of the academic tree of a single researcher. If we let these ancestors’ and descendants’ genders affect these trees like a “wind,” most curl nearly to the earth. To set these trees growing upright again we visualize giving differential weight to male and female researchers.
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Spellslingers
Welcome to the International Multidimensional Wizard Tournament! Competitors from far and wide have come to test their mettle through magical dueling. This Alt Ctrl arcade game and cabinet was created by AET students in the "Next Level Arcade" course.
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Ambrosia Princess Desk
Independent project created with the fundamentals taught Professor Isaac Oster's 3D Materials and Lighting class. All models and textures are optimized and game-ready. Brought to life in Unreal 5 with Blueprints and Niagara particle systems.
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Ghost Hunter Hunter
As the ghost, you can phase through walls, ceilings, and the floor to navigate your house while possessing objects to scare away ghost hunters. Successfully freaking out the ghost hunters will result in a successful night, while getting documented too much will result in your capture.
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Woodland Digital Pet
This little stump holds an even tinier mouse friend inside! As a semester-long independent study, Nada Aburayyan set out to create a digital friend/pet toy like the ones from her childhood and the early 2000s. Learn more about AET '22 graduate Nada Aburayyan and her project, "Woodland Digital Pet."
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Training Warehouse for 3D Game Environment
3D environment in Unreal Engine 5 of an old garage converted for tactical training gets additional props including a utility truck and structural details to ready it for use in an FPS game.
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2nd Annual VJ Battle: Audiopixelcollider
View the highlights from UT Austin's second annual VJ Battle: Audiopixelcollider, a collaboration between the Department of Arts and Entertainment Technologies, the Butler School of Music and the Department of Theatre and Dance.
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Spring 2021 Game Design Capstone
View projects from the Spring 2021 Game Development and Design 3D Capstone course.
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Lens of Empathy
Lens of Empathy gives the player a glimpse of what it’s like to have a different identity that shapes the types of privileges you have. The experience provides current statistics on these disadvantages and the player will become cognizant of the privileges they hold and show empathy for those that don’t have those privileges.
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The Inaugural In The Arena Award
Students from the Department of Design, under the guidance of Assistant Professor Jiwon Park, designed and constructed the physical award for the LBJ School of Public Affairs’ new In The Arena award. The inaugural award was presented to former Secretary of State Hillary Clinton in November 2018.

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