About Tank
Tank is a personal project created by Arts and Entertainment Technologies Professor Isaac Oster using Zbrush, Fusion 360, 3DS Max, and Quixel Suite. Oster was interested in building a vehicle and wanted to explore blending ZBrush and Fusion on a challenging high poly model. Special thanks to Ignacio Bazán Lazcano and Sergey Kondratovich for the concepts.
If you'd like to learn more, Oster has tutorials available at www.isaacoster.com.
![Full image of high poly 3D model Tank created by AET professor Isaac Oster](/sites/sdct/files/styles/utexas_image_style_2000w/public/2023-02/tank_front34-isaac-oster.jpg?itok=TNotu8Bl)
![Three panels showing stages of Oster's work: original concept, turret exploration, and final composite concept](/sites/sdct/files/styles/utexas_image_style_2000w/public/2023-02/isaac-oster-concept-exploration.jpg?itok=Y066IQP1)
![Final Albedo map without decals for Tank. Mostly created with Quixel with additional details in Photoshop](/sites/sdct/files/styles/utexas_image_style_2000w/public/2023-02/isaac-oster-diffuse.jpg?itok=2ts6gI3u)
Project Details
Credits
Isaac Oster — Artist
Special thanks to Ignacio Bazán Lazcano and Sergey Kondratovich for the concepts.
Technology
Zbrush, Fusion 360, 3DS Max, Quixel Suite
![In-progress image of Tank showing where Oster used Dynamesh, ZModeler, and ZBrush Primitive on the 3D model](/sites/sdct/files/styles/utexas_image_style_2000w/public/2023-02/isaac-oster-zbrush-process.jpg?itok=de6wC2p-)