Our Work
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MyKid-netic
This project includes a semester long research journey of surveillance tools, child care techniques, for parents to protect and micro-manage their kids. The name "MyKid-netic" is essentially a play on words by combining the phrase "my kid" with the word "cybernetic."
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Starlight Scrappers
Starlight Scrappers is a classic space shoot-em-up arcade game featuring asymmetrical co-op gameplay with an emphasis on teamwork and communication. Two players must work together to man their spaceship, dodging obstacles and taking down enemies sent by the evil Squirrel King. Do you think you have what it takes?
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Once a Glacier
Once a Glacier is a VR film that tells the story of a relationship between a girl and a glacier. As the girl grows older, the existence of the ice is threatened, and the viewer is taken on a journey through her seemingly futile efforts to protect what was once an entire glacier.
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Future23
Get a glimpse of the SDCT's Spring 2023 Showcase. For the first time, the Department of Design joined forces with the Department of Arts and Entertainment Technologies for a unique gathering of Austin’s creative community.
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Austin Parks Wayfinding
Created by undergraduate Design students Zac DeLane and Caroline Silva, the Austin Parks Wayfinding project aims to help park goers navigate Austin's outdoor spaces with ease. Using Adobe Illustrator and Adobe Dimension, they created a holistic mapping system that will allow patrons to find their way without disruptions.
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Quaint Relics
Quaint Relics is an ongoing speculative exploration of electronic waste and its potential for reuse in different contexts such as furniture. Adapting e-waste into unconventional new products in this manner is intended to spark discussion regarding our consumption and disposal of electronics.
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Time Passing Through
Time Pass Through is an animated work that draws inspiration from undergraduate student Jackson Gurdak's experiences in recent years. Key life events such as graduating from high school, attending college, navigating the pandemic, participating in Zoom classes, entering his 20s, and facing uncertainty about the future form the heart of this work. The soundtrack, created by Kaden McKay, features an upbeat tempo combined with anxious lyrics, encapsulating the theme of mixed feelings about the future.
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Rehab Bud
Designed by Ishita Sisodia (B.A. Design '24), Rehab Bud is a two-sided platform that allows physical therapy patients to record their exercises and get real-time AI feedback on the accuracy of their form, while also tracking their recovery progress and holding them accountable.
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As We Rise
Designed by Jeanette Abbink, As We Rise is a revelatory exploration of Black identity with more than a hundred works by Black artists from Canada, the Caribbean, Great Britain, the United States, South America, and the African continent.
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Spellslingers
Welcome to the International Multidimensional Wizard Tournament! Competitors from far and wide have come to test their mettle through magical dueling. This Alt Ctrl arcade game and cabinet was created by AET students in the "Next Level Arcade" course.
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Seismic Dance Event Poster Series
Seismic Dance Event Poster Series is a project by undergraduate student, Gabriela Rivera. The series depicts headliners of the Seismic Dance Event: Fat Boy Slim, Jamie XX, and Shiba San. Traditional screen printing techniques were used in the design lab to achieve the final pieces.
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Morphology
"Morphology" is a project developed by students Eriane Austria and Em Dryer through a partnership with Gensler design firm. This project showcases on a large media wall at Gensler's Austin office and explores the theme of interconnectedness, focusing on the relationships between Gensler, UT Austin, and the students themselves.
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