Our Work
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Morphology
"Morphology" is a project developed by students Eriane Austria and Em Dryer through a partnership with Gensler design firm. This project showcases on a large media wall at Gensler's Austin office and explores the theme of interconnectedness, focusing on the relationships between Gensler, UT Austin, and the students themselves.
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As We Rise
Designed by Jeanette Abbink, As We Rise is a revelatory exploration of Black identity with more than a hundred works by Black artists from Canada, the Caribbean, Great Britain, the United States, South America, and the African continent.
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Frothing Shoe-Case
Frothing Shoe-Case offers a virtual reality display featuring Nike's Air Force 1s. This experience leads you through links to an augmented reality (AR) platform, where you have the option to explore various colorways of the Air Force 1 by clicking through them. Additionally, you can interactively rotate the shoes to observe and identify different elements that are clearly labeled.
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Optimus Primal
A personal project by Arts and Entertainment Technologies professor Isaac Oster, inspired by a concept by Furio Tedeschi, created primarily with Zbrush with components from Fusion 360 and Marvelous Designer. Professor Oster covers the process for creating work like this in AET 326C Modeling and Texturing.
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Into the Mind of Pedro Linares
An immersive experience based around Alebrijes and how they came to be. Using UV lights accompanied by a mystical soundscape, the Jungle comes to life in an array of colorful chaos.
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Becauseisms: 2023 Design M.F.A. Exhibition
Becauseisms expresses emotional, societal, and personal provocations. The work is a reflection of the 2023 M.F.A. Design candidates' optimism and intention through design.
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Future23
Get a glimpse of the SDCT's Spring 2023 Showcase. For the first time, the Department of Design joined forces with the Department of Arts and Entertainment Technologies for a unique gathering of Austin’s creative community.
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Lamborghini Countach
This life-size Lamborghini Countach includes custom features and interactive screens designed to highlight the full range of creative programming offered by the Department of Arts and Entertainment Technologies (AET).
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Austin Parks Wayfinding
Created by undergraduate Design students Zac DeLane and Caroline Silva, the Austin Parks Wayfinding project aims to help park goers navigate Austin's outdoor spaces with ease. Using Adobe Illustrator and Adobe Dimension, they created a holistic mapping system that will allow patrons to find their way without disruptions.
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Rehab Bud
Designed by Ishita Sisodia (B.A. Design '24), Rehab Bud is a two-sided platform that allows physical therapy patients to record their exercises and get real-time AI feedback on the accuracy of their form, while also tracking their recovery progress and holding them accountable.
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Pizza Kittyz
Brand guidelines for Pizza Kittyz, a pet-friendly pizza shop with the intention of making their clients purr with joy. This brand was born thanks to B.F.A. Design student Luis Angeles' little sister, who scribbled a logo onto a cardboard box as they were playing pizza shop.
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Starlight Scrappers
Starlight Scrappers is a classic space shoot-em-up arcade game featuring asymmetrical co-op gameplay with an emphasis on teamwork and communication. Two players must work together to man their spaceship, dodging obstacles and taking down enemies sent by the evil Squirrel King. Do you think you have what it takes?
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Ready to Apply?
Driven by critical thinking, fueled by creativity, and obsessed with emerging technology? We are too.
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Hire a Longhorn
Connect with our Industry Relations team to post opportunities for SDCT students.
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Student Portfolios
We invite you to engage with these future leaders in design to advance your company.