Our Work
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AET Livestream Event
Watch the Spring 2021 AET Livestream Event featuring music, animation, gameplay, video & more.
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2019 B.F.A. and M.F.A. Design Exhibitions
View highlights from the Spring 2019 B.F.A. exhibition, Future Tense, and M.F.A. Design exhibition, Work for Progress.
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2nd Annual VJ Battle: Audiopixelcollider
View the highlights from UT Austin's second annual VJ Battle: Audiopixelcollider, a collaboration between the Department of Arts and Entertainment Technologies, the Butler School of Music and the Department of Theatre and Dance.
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Ghost Hunter Hunter
As the ghost, you can phase through walls, ceilings, and the floor to navigate your house while possessing objects to scare away ghost hunters. Successfully freaking out the ghost hunters will result in a successful night, while getting documented too much will result in your capture.
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Ambrosia Princess Desk
Independent project created with the fundamentals taught Professor Isaac Oster's 3D Materials and Lighting class. All models and textures are optimized and game-ready. Brought to life in Unreal 5 with Blueprints and Niagara particle systems.
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ARRR.duino
At the MIT Reality Hack 2022, Zane Giordano built ARRR.duino, a cross-platform AR circuit design tool designed to teach younger students how to build basic circuits with Arduino.
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Valkyrie Intelligence Formula 4 Race Car
View photos of B.F.A. Design senior Hadley Chillura's race car wrap design for Valkyrie Intelligence, which debuted at the Formula 4 Championship race.
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Cosmic Cooking
Cosmic Cooking is a 2D sci-fi simulation game produced for AET Senior Design Project that follows the life of an intergalactic chef, Margo. Follow her on her journey as she learns out-of-this-world recipes, explores new dimensions, and becomes the greatest chef in the universe.
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Ears, Eyes + Feet features projection design from AET students
In spring 2018, students in Sven Ortel & Matthew Smith’s class AET 329: Media Creation for Live Performance designed projection lighting for performances in Ears, Eyes + Feet.
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Concert and Event Lighting Class Projects
AET students in Matt Smith's Concert and Event Lighting class visited High End Systems' demo room in Spring 2018 to display their end-of-semester projects. The added challenge? They had to draw songs out of a bowl and then create lighting effects in real time as the song played.
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AET Class of 2020 Showcase
View final projects from Class of 2020 Arts and Entertainment Technologies graduates, including game design, music and sound, 2D and 3D art, and more.
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Training Warehouse for 3D Game Environment
3D environment in Unreal Engine 5 of an old garage converted for tactical training gets additional props including a utility truck and structural details to ready it for use in an FPS game.
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