Our Work
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Optimus Primal
A personal project by Arts and Entertainment Technologies professor Isaac Oster, inspired by a concept by Furio Tedeschi, created primarily with Zbrush with components from Fusion 360 and Marvelous Designer. Professor Oster covers the process for creating work like this in AET 326C Modeling and Texturing.
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Shifting Winds
Every researcher had mentors who helped assimilate them into a life of scholarly work, and the process continues with their future mentees. These comprise the roots and branches of the academic tree of a single researcher. If we let these ancestors’ and descendants’ genders affect these trees like a “wind,” most curl nearly to the earth. To set these trees growing upright again we visualize giving differential weight to male and female researchers.
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Morphology
"Morphology" is a project developed by students Eriane Austria and Em Dryer through a partnership with Gensler design firm. This project showcases on a large media wall at Gensler's Austin office and explores the theme of interconnectedness, focusing on the relationships between Gensler, UT Austin, and the students themselves.
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Spellslingers
Welcome to the International Multidimensional Wizard Tournament! Competitors from far and wide have come to test their mettle through magical dueling. This Alt Ctrl arcade game and cabinet was created by AET students in the "Next Level Arcade" course.
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Frothing Shoe-Case
Frothing Shoe-Case offers a virtual reality display featuring Nike's Air Force 1s. This experience leads you through links to an augmented reality (AR) platform, where you have the option to explore various colorways of the Air Force 1 by clicking through them. Additionally, you can interactively rotate the shoes to observe and identify different elements that are clearly labeled.
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Once a Glacier
Once a Glacier is a VR film that tells the story of a relationship between a girl and a glacier. As the girl grows older, the existence of the ice is threatened, and the viewer is taken on a journey through her seemingly futile efforts to protect what was once an entire glacier.
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MyKid-netic
This project includes a semester long research journey of surveillance tools, child care techniques, for parents to protect and micro-manage their kids. The name "MyKid-netic" is essentially a play on words by combining the phrase "my kid" with the word "cybernetic."
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Rehab Bud
Designed by Ishita Sisodia (B.A. Design '24), Rehab Bud is a two-sided platform that allows physical therapy patients to record their exercises and get real-time AI feedback on the accuracy of their form, while also tracking their recovery progress and holding them accountable.
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Tower Tumble
For the first time in school history, the UT Tower was transformed into an interactive video game screen through projection mapping produced by an Arts and Entertainment student in collaboration with faculty.
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Seismic Dance Event Poster Series
Seismic Dance Event Poster Series is a project by undergraduate student, Gabriela Rivera. The series depicts headliners of the Seismic Dance Event: Fat Boy Slim, Jamie XX, and Shiba San. Traditional screen printing techniques were used in the design lab to achieve the final pieces.
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Pizza Kittyz
Brand guidelines for Pizza Kittyz, a pet-friendly pizza shop with the intention of making their clients purr with joy. This brand was born thanks to B.F.A. Design student Luis Angeles' little sister, who scribbled a logo onto a cardboard box as they were playing pizza shop.
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Austin Parks Wayfinding
Created by undergraduate Design students Zac DeLane and Caroline Silva, the Austin Parks Wayfinding project aims to help park goers navigate Austin's outdoor spaces with ease. Using Adobe Illustrator and Adobe Dimension, they created a holistic mapping system that will allow patrons to find their way without disruptions.
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