Our Work

Replica of a Lamborghini Countach created by Arts and Entertainment Technologies students in collaboration with Texas Performing Arts Fabrication Studios and dadalab

Our Work

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  • Rehab Bud

    Designed by Ishita Sisodia (B.A. Design '24), Rehab Bud is a two-sided platform that allows physical therapy patients to record their exercises and get real-time AI feedback on the accuracy of their form, while also tracking their recovery progress and holding them accountable. 

  • Austin Parks Wayfinding

    Created by undergraduate Design students Zac DeLane and Caroline Silva, the Austin Parks Wayfinding project aims to help park goers navigate Austin's outdoor spaces with ease. Using Adobe Illustrator and Adobe Dimension, they created a holistic mapping system that will allow patrons to find their way without disruptions.

  • Optimus Primal

    A personal project by Arts and Entertainment Technologies professor Isaac Oster, inspired by a concept by Furio Tedeschi, created primarily with Zbrush with components from Fusion 360 and Marvelous Designer. Professor Oster covers the process for creating work like this in AET 326C Modeling and Texturing.

  • Quaint Relics

    Quaint Relics is an ongoing speculative exploration of electronic waste and its potential for reuse in different contexts such as furniture. Adapting e-waste into unconventional new products in this manner is intended to spark discussion regarding our consumption and disposal of electronics.

  • Once a Glacier

    Once a Glacier is a VR film that tells the story of a relationship between a girl and a glacier. As the girl grows older, the existence of the ice is threatened, and the viewer is taken on a journey through her seemingly futile efforts to protect what was once an entire glacier. 

     

  • Tank

    Tank is a personal project created by Arts and Entertainment Technologies Professor Isaac Oster using Zbrush, Fusion 360, 3DS Max, and Quixel Suite. Oster was interested in building a vehicle and wanted to explore blending ZBrush and Fusion on a challenging high poly model.

  • Tower Tumble

    For the first time in school history, the UT Tower was transformed into an interactive video game screen through projection mapping produced by an Arts and Entertainment student in collaboration with faculty.

  • MyKid-netic

    This project includes a semester long research journey of surveillance tools, child care techniques, for parents to protect and micro-manage their kids. The name "MyKid-netic" is essentially a play on words by combining the phrase "my kid" with the word "cybernetic."

  • Into the Mind of Pedro Linares

    An immersive experience based around Alebrijes and how they came to be. Using UV lights accompanied by a mystical soundscape, the Jungle comes to life in an array of colorful chaos.

  • Time Passing Through

    Time Pass Through is an animated work that draws inspiration from undergraduate student Jackson Gurdak's experiences in recent years. Key life events such as graduating from high school, attending college, navigating the pandemic, participating in Zoom classes, entering his 20s, and facing uncertainty about the future form the heart of this work. The soundtrack, created by Kaden McKay, features an upbeat tempo combined with anxious lyrics, encapsulating the theme of mixed feelings about the future.

  • Frothing Shoe-Case

    Frothing Shoe-Case offers a virtual reality display featuring Nike's Air Force 1s. This experience leads you through links to an augmented reality (AR) platform, where you have the option to explore various colorways of the Air Force 1 by clicking through them. Additionally, you can interactively rotate the shoes to observe and identify different elements that are clearly labeled.

  • Lamborghini Countach

    This life-size Lamborghini Countach includes custom features and interactive screens designed to highlight the full range of creative programming offered by the Department of Arts and Entertainment Technologies (AET).


Wide angle shot of the iconic University of Texas Tower with live projection mapping designed by students and faculty in the School of Design and Creative Technologies

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