Our Work
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Home
Zac DeLane's family has called Texas home for four generations, and from small towns and big cities, their family has roots in a lot of different towns in Texas. This piece was designed to showcase Zac's family roots and history, while also serving as a centerpiece for their backyard space.
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Tank
Tank is a personal project created by Arts and Entertainment Technologies Professor Isaac Oster using Zbrush, Fusion 360, 3DS Max, and Quixel Suite. Oster was interested in building a vehicle and wanted to explore blending ZBrush and Fusion on a challenging high poly model.
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2019 B.F.A. and M.F.A. Design Exhibitions
View highlights from the Spring 2019 B.F.A. exhibition, Future Tense, and M.F.A. Design exhibition, Work for Progress.
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Ambrosia Princess Desk
Independent project created with the fundamentals taught Professor Isaac Oster's 3D Materials and Lighting class. All models and textures are optimized and game-ready. Brought to life in Unreal 5 with Blueprints and Niagara particle systems.
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SDCT Spring 2019 Showcase
View highlights from the Spring 2019 SDCT Showcase.
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ARRR.duino
At the MIT Reality Hack 2022, Zane Giordano built ARRR.duino, a cross-platform AR circuit design tool designed to teach younger students how to build basic circuits with Arduino.
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3D Modeling and Texturing Selected Projects
View student work from Professor Isaac Oster's Fall 2020 3D modeling and texturing class.
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Ghost Hunter Hunter
As the ghost, you can phase through walls, ceilings, and the floor to navigate your house while possessing objects to scare away ghost hunters. Successfully freaking out the ghost hunters will result in a successful night, while getting documented too much will result in your capture.
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VJ Battle 2017: Audiopixelcollider
Audiopixelcollider was the College of Fine Arts' first VJ Battle, a live performance by visual artists and lighting designers showcasing their VJing skills to original, student-produced music.
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UT Tower 3D Projection Mapping
A 3D projection-mapped, interactive model of The Tower at the University of Texas at Austin gets illuminated with '80s synthwave graphics and an interactive dance element made possible by an Xbox Kinect.
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Lens of Empathy
Lens of Empathy gives the player a glimpse of what it’s like to have a different identity that shapes the types of privileges you have. The experience provides current statistics on these disadvantages and the player will become cognizant of the privileges they hold and show empathy for those that don’t have those privileges.
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Ears, Eyes + Feet features projection design from AET students
In spring 2018, students in Sven Ortel & Matthew Smith’s class AET 329: Media Creation for Live Performance designed projection lighting for performances in Ears, Eyes + Feet.
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