Our Work

Replica of a Lamborghini Countach created by Arts and Entertainment Technologies students in collaboration with Texas Performing Arts Fabrication Studios and dadalab

Our Work

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  • Cosmic Cooking

    Cosmic Cooking is a 2D sci-fi simulation game produced for AET Senior Design Project that follows the life of an intergalactic chef, Margo. Follow her on her journey as she learns out-of-this-world recipes, explores new dimensions, and becomes the greatest chef in the universe.

  • Lens of Empathy

    Lens of Empathy gives the player a glimpse of what it’s like to have a different identity that shapes the types of privileges you have. The experience provides current statistics on these disadvantages and the player will become cognizant of the privileges they hold and show empathy for those that don’t have those privileges. 

  • Training Warehouse for 3D Game Environment

    3D environment in Unreal Engine 5 of an old garage converted for tactical training gets additional props including a utility truck and structural details to ready it for use in an FPS game. 

  • Automaton

    Automaton was created for the 3D Capstone course during a single semester using agile development methodologies to simulate the game development process of a small studio. It is a Survival Horror game that follows the storyline of a girl that is looking for her missing brother in a mansion where an evil scientist resides with his rather unsuccessful experiments. 

  • ARRR.duino

    At the MIT Reality Hack 2022, Zane Giordano built ARRR.duino, a cross-platform AR circuit design tool designed to teach younger students how to build basic circuits with Arduino.

  • BTS “Dynamite” Fan-Animated Music Video

    After taking Principles of Animation, Hari learned how to rotoscope and reanimated her favorite music video for "Dynamite" by K-pop band BTS with her own vision and style.

     

  • VJ Battle 2017: Audiopixelcollider

    Audiopixelcollider was the College of Fine Arts' first VJ Battle, a live performance by visual artists and lighting designers showcasing their VJing skills to original, student-produced music.

  • 2nd Annual VJ Battle: Audiopixelcollider

    View the highlights from UT Austin's second annual VJ Battle: Audiopixelcollider, a collaboration between the Department of Arts and Entertainment Technologies, the Butler School of Music and the Department of Theatre and Dance.

  • Ambrosia Princess Desk

    Independent project created with the fundamentals taught Professor Isaac Oster's 3D Materials and Lighting class. All models and textures are optimized and game-ready. Brought to life in Unreal 5 with Blueprints and Niagara particle systems.

  • Ghost Hunter Hunter

    As the ghost, you can phase through walls, ceilings, and the floor to navigate your house while possessing objects to scare away ghost hunters. Successfully freaking out the ghost hunters will result in a successful night, while getting documented too much will result in your capture.

  • In My Shoes

    In My Shoes is an interactive narrative, where the player finds themselves unraveling various cultural backgrounds as a result of choice made and ultimately broadening their horizons. It signifies the importance of diversity and the necessity of treating everyone as equals.

  • Woodland Digital Pet

    This little stump holds an even tinier mouse friend inside! As a semester-long independent study, Nada Aburayyan set out to create a digital friend/pet toy like the ones from her childhood and the early 2000s. Learn more about AET '22 graduate Nada Aburayyan and her project, "Woodland Digital Pet."


Wide angle shot of the iconic University of Texas Tower with live projection mapping designed by students and faculty in the School of Design and Creative Technologies

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M.F.A. in Design alumna Chloe Gillmar wearing her Texas Design shirt and throwing up a "hook 'em" with her fellow H-E-B Digital interns from other Texas universities

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The Class of 2023 Master of Fine Arts in Design cohort at UT Austin

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