Our Work
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Training Warehouse for 3D Game Environment
3D environment in Unreal Engine 5 of an old garage converted for tactical training gets additional props including a utility truck and structural details to ready it for use in an FPS game.
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Ghost Hunter Hunter
As the ghost, you can phase through walls, ceilings, and the floor to navigate your house while possessing objects to scare away ghost hunters. Successfully freaking out the ghost hunters will result in a successful night, while getting documented too much will result in your capture.
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Qualified Immunity
Qualified Immunity, a single-player 2D isometric mystery-solving game where the player takes on the role of a young, new police officer in Colander City. As the player works through the cases assigned to them, they will slowly uncover secrets rooted deep within the police department itself, pushing the player to make decisions and compromise between morality and justice.
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VJ Battle 2017: Audiopixelcollider
Audiopixelcollider was the College of Fine Arts' first VJ Battle, a live performance by visual artists and lighting designers showcasing their VJing skills to original, student-produced music.
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Valkyrie Intelligence Formula 4 Race Car
View photos of B.F.A. Design senior Hadley Chillura's race car wrap design for Valkyrie Intelligence, which debuted at the Formula 4 Championship race.
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Misread Signs
Watch "Misread Signs," a multimedia performance by Yuliya Lanina, M.F.A.
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BTS “Dynamite” Fan-Animated Music Video
After taking Principles of Animation, Hari learned how to rotoscope and reanimated her favorite music video for "Dynamite" by K-pop band BTS with her own vision and style.
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Automaton
Automaton was created for the 3D Capstone course during a single semester using agile development methodologies to simulate the game development process of a small studio. It is a Survival Horror game that follows the storyline of a girl that is looking for her missing brother in a mansion where an evil scientist resides with his rather unsuccessful experiments.
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UT Tower 3D Projection Mapping
A 3D projection-mapped, interactive model of The Tower at the University of Texas at Austin gets illuminated with '80s synthwave graphics and an interactive dance element made possible by an Xbox Kinect.
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AET Class of 2020 Showcase
View final projects from Class of 2020 Arts and Entertainment Technologies graduates, including game design, music and sound, 2D and 3D art, and more.
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The Making of Evolution in 2022
Evolution is a collaborative design laboratory facilitating interdisciplinary experimentation in dance performance. Concert and event lighting designers from the School of Design and Creative Technologies join with choreographers from the Department of Theatre and Dance and composers from the Butler School of Music to create short performances.
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Live Event Engineering Class Presentations
In Matt Smith's Fall 2019 Live Event Engineering class, students programmed light and projection shows to a song of their choice. Watch some of the presentations in this compilation video.
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