Our Work
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Misread Signs
Watch "Misread Signs," a multimedia performance by Yuliya Lanina, M.F.A.
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VJ Battle 2017: Audiopixelcollider
Audiopixelcollider was the College of Fine Arts' first VJ Battle, a live performance by visual artists and lighting designers showcasing their VJing skills to original, student-produced music.
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2019 B.F.A. and M.F.A. Design Exhibitions
View highlights from the Spring 2019 B.F.A. exhibition, Future Tense, and M.F.A. Design exhibition, Work for Progress.
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AET Class of 2020 Showcase
View final projects from Class of 2020 Arts and Entertainment Technologies graduates, including game design, music and sound, 2D and 3D art, and more.
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Ambrosia Princess Desk
Independent project created with the fundamentals taught Professor Isaac Oster's 3D Materials and Lighting class. All models and textures are optimized and game-ready. Brought to life in Unreal 5 with Blueprints and Niagara particle systems.
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UT Tower 3D Projection Mapping
A 3D projection-mapped, interactive model of The Tower at the University of Texas at Austin gets illuminated with '80s synthwave graphics and an interactive dance element made possible by an Xbox Kinect.
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3D Modeling and Texturing Selected Projects
View student work from Professor Isaac Oster's Fall 2020 3D modeling and texturing class.
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Qualified Immunity
Qualified Immunity, a single-player 2D isometric mystery-solving game where the player takes on the role of a young, new police officer in Colander City. As the player works through the cases assigned to them, they will slowly uncover secrets rooted deep within the police department itself, pushing the player to make decisions and compromise between morality and justice.
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Student Portfolios
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