Lecturer, Arts and Entertainment Technologies
Kyle has been working with animation in the games industry for the past few years. He is currently an Advanced Animator at Certain Affinity and has worked on a diverse range of games from indie to AAA - most notably the Rock Band and Halo series. His knowledge of game engines, systems, scripting, and rigging has propelled him to become a hybrid animator/tech-animator in the industry. He has been a speaker at multiple events including the Games Development Conference (GDC) and has also been a founder of two indie game studios. Outside of work, his interests revolve around climbing, skateboarding, running, soccer, and playing an assortment of video games.
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