Markerless Motion Capture with Captury
This workshop introduces you to the LIM’s Captury system, a cutting-edge technology that tracks human movement without the need for traditional motion capture markers. The LIM’s Captury system is perfect for applications in gaming, live performance, and interactive media. In this session, you’ll explore the fundamentals of working with Captury, including an overview of its hardware and software. Learn how to capture motion data and send it to game engines and audiovisual software for use in real-time applications. Attendees will gain hands-on experience and discover the creative possibilities of markerless motion capture technology.
Requirements: None! This workshop is designed for beginners and does not require prior experience with motion capture or related technologies. No specific software or equipment is needed to participate.
Meet your Workshop Instructor!
Brandon LeJeune is the Lab Manager for the Lab for Immersive Media (The LIM). He is a creative technologist focused on generative, interactive, and audiovisual immersive experiences. Creating deeply interconnected systems to meld various hardware, software, and protocols into a tangible embodiment of art and technology.
UT Austin's Department of Arts and Entertainment Technologies is teaming up with dadageek to offer a new FREE workshop series exploring the creative technology within AET’s Lab for Immersive Media (The LIM). The Spring 2024 Semester series will offer 4 unique workshops that dive into subjects from motion capture to interactive audio design.
The LIM, AET’s newest space for innovation and creativity, is an interactive and immersive media laboratory that enables novel research and entertainment experiences in virtual and physical spaces. For this workshop series, AET has teamed up with dadageek, a nonprofit supporting immersive artists and electronic musicians in Austin, to design 4 workshops exploring the cutting-edge immersive media technology inside the LIM.
These workshops are free, open to the public, and designed for artists or technologists interested in the intersection of art, tech, and immersive media. Some workshops present introductory topics and no background in technology is required. Some workshops will explore intermediate subjects and require access to a laptop and downloaded software. Learn more about the specifics of each workshop below. Limited spaces are available! RSVP is required.