These two senior level courses bring together about 30 students from different disciplines who work together in small teams to develop 2-D and 3-D games and/or mobile apps. The class reflects the realities of the industry: people with diverse talents collaborating together to meet a deadline.
2-D Capstone (fall semesters):
Most mobile, social and casual games are 2-D games. Why not learn how to make them for the rapidly growing mobile, social and casual game markets? Teams of five to seven students come together to create 2-D games to show prospective employers and the world.
3-D Capstone (spring semesters):
3-D games are the standard of the AAA game industry. While more complex to create, 3-D games are more immersive than 2-D games and are, for many game studios, more lucrative. Learn how to make 3-D games in small teams of five to seven students while learning the common practices and processes of game studios.
For more information visit the Game and Mobile Media Applications (GAMMA) Program's website.